RHAPI_PagedPlayerMatchResponse
Summary
Members | Descriptions |
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struct FRHAPI_PagedPlayerMatchResponse |
struct FRHAPI_PagedPlayerMatchResponse
Summary
Members | Descriptions |
---|---|
public TArray< FRHAPI_MatchPlayerWithMatch > PlayerMatches_Optional | List of player’s matches. |
public bool PlayerMatches_IsSet | true if PlayerMatches_Optional has been set to a value |
public FString Cursor_Optional | |
public bool Cursor_IsSet | true if Cursor_Optional has been set to a value |
public virtual bool FromJson (const TSharedPtr< FJsonValue > & JsonValue) | Fills this object with data from the passed in JSON. |
public virtual void WriteJson (TSharedRef< TJsonWriter<>> & Writer) const | Writes the data from this object into the specified JSON Writer stream. |
public inline TArray< FRHAPI_MatchPlayerWithMatch > & GetPlayerMatches () | Gets the value of PlayerMatches_Optional, regardless of it having been set. |
public inline const TArray< FRHAPI_MatchPlayerWithMatch > & GetPlayerMatches () const | Gets the value of PlayerMatches_Optional, regardless of it having been set. |
public inline const TArray< FRHAPI_MatchPlayerWithMatch > & GetPlayerMatches (const TArray< FRHAPI_MatchPlayerWithMatch > & DefaultValue) const | Gets the value of PlayerMatches_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetPlayerMatches (TArray< FRHAPI_MatchPlayerWithMatch > & OutValue) const | Fills OutValue with the value of PlayerMatches_Optional and returns true if it has been set, otherwise returns false. |
public inline TArray< FRHAPI_MatchPlayerWithMatch > * GetPlayerMatchesOrNull () | Returns a pointer to PlayerMatches_Optional, if it has been set, otherwise returns nullptr. |
public inline const TArray< FRHAPI_MatchPlayerWithMatch > * GetPlayerMatchesOrNull () const | Returns a pointer to PlayerMatches_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetPlayerMatches (TArray< FRHAPI_MatchPlayerWithMatch > NewValue) | Sets the value of PlayerMatches_Optional and also sets PlayerMatches_IsSet to true. |
public inline void ClearPlayerMatches () | Clears the value of PlayerMatches_Optional and sets PlayerMatches_IsSet to false. |
public inline FString & GetCursor () | Gets the value of Cursor_Optional, regardless of it having been set. |
public inline const FString & GetCursor () const | Gets the value of Cursor_Optional, regardless of it having been set. |
public inline const FString & GetCursor (const FString & DefaultValue) const | Gets the value of Cursor_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetCursor (FString & OutValue) const | Fills OutValue with the value of Cursor_Optional and returns true if it has been set, otherwise returns false. |
public inline FString * GetCursorOrNull () | Returns a pointer to Cursor_Optional, if it has been set, otherwise returns nullptr. |
public inline const FString * GetCursorOrNull () const | Returns a pointer to Cursor_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetCursor (FString NewValue) | Sets the value of Cursor_Optional and also sets Cursor_IsSet to true. |
public inline void ClearCursor () | Clears the value of Cursor_Optional and sets Cursor_IsSet to false. |
Members
public TArray<
FRHAPI_MatchPlayerWithMatch
>
PlayerMatches_Optional
List of player’s matches.
#### `public bool `[`PlayerMatches_IsSet`](#structFRHAPI__PagedPlayerMatchResponse_1ad17dd2f9511166da1e04fd3132102210)
true if PlayerMatches_Optional has been set to a value
#### `public FString `[`Cursor_Optional`](#structFRHAPI__PagedPlayerMatchResponse_1ab4e62639956cc675c945f637512dc53d)
#### `public bool `[`Cursor_IsSet`](#structFRHAPI__PagedPlayerMatchResponse_1a24ffb30ff83191b03991792dd0a75f56)
true if Cursor_Optional has been set to a value
#### `public virtual bool `[`FromJson`](#structFRHAPI__PagedPlayerMatchResponse_1ab5b2c7bc87402e2849f58ce4e0850e61)`(const TSharedPtr< FJsonValue > & JsonValue)`
Fills this object with data from the passed in JSON.
Parameters
JsonValue
Data from the API call.
Returns
true if parsing of the JSON data was successful.
#### `public virtual void `[`WriteJson`](#structFRHAPI__PagedPlayerMatchResponse_1a70b844cd50c3f9cb0cc242974d604601)`(TSharedRef< TJsonWriter<>> & Writer) const`
Writes the data from this object into the specified JSON Writer stream.
Parameters
Writer
JSON Writer stream to push .
#### `public inline TArray< `[`FRHAPI_MatchPlayerWithMatch`](RHAPI_MatchPlayerWithMatch.md#structFRHAPI__MatchPlayerWithMatch)` > & `[`GetPlayerMatches`](#structFRHAPI__PagedPlayerMatchResponse_1a5475be6546c03a20779ddfc30722522e)`()`
Gets the value of PlayerMatches_Optional, regardless of it having been set.
#### `public inline const TArray< `[`FRHAPI_MatchPlayerWithMatch`](RHAPI_MatchPlayerWithMatch.md#structFRHAPI__MatchPlayerWithMatch)` > & `[`GetPlayerMatches`](#structFRHAPI__PagedPlayerMatchResponse_1a2dea46146792b294afb9f0d35df0565d)`() const`
Gets the value of PlayerMatches_Optional, regardless of it having been set.
#### `public inline const TArray< `[`FRHAPI_MatchPlayerWithMatch`](RHAPI_MatchPlayerWithMatch.md#structFRHAPI__MatchPlayerWithMatch)` > & `[`GetPlayerMatches`](#structFRHAPI__PagedPlayerMatchResponse_1a219fce0ef5de6e9d83746201ae5f357e)`(const TArray< `[`FRHAPI_MatchPlayerWithMatch`](RHAPI_MatchPlayerWithMatch.md#structFRHAPI__MatchPlayerWithMatch)` > & DefaultValue) const`
Gets the value of PlayerMatches_Optional, if it has been set, otherwise it returns DefaultValue.
#### `public inline bool `[`GetPlayerMatches`](#structFRHAPI__PagedPlayerMatchResponse_1aef9cd40a2e39cf3bce3a4e7833226f9e)`(TArray< `[`FRHAPI_MatchPlayerWithMatch`](RHAPI_MatchPlayerWithMatch.md#structFRHAPI__MatchPlayerWithMatch)` > & OutValue) const`
Fills OutValue with the value of PlayerMatches_Optional and returns true if it has been set, otherwise returns false.
#### `public inline TArray< `[`FRHAPI_MatchPlayerWithMatch`](RHAPI_MatchPlayerWithMatch.md#structFRHAPI__MatchPlayerWithMatch)` > * `[`GetPlayerMatchesOrNull`](#structFRHAPI__PagedPlayerMatchResponse_1a60547e6c76ec9798b81b628245bcba19)`()`
Returns a pointer to PlayerMatches_Optional, if it has been set, otherwise returns nullptr.
#### `public inline const TArray< `[`FRHAPI_MatchPlayerWithMatch`](RHAPI_MatchPlayerWithMatch.md#structFRHAPI__MatchPlayerWithMatch)` > * `[`GetPlayerMatchesOrNull`](#structFRHAPI__PagedPlayerMatchResponse_1a6d0486fd05e375422d018aaeb8b59f88)`() const`
Returns a pointer to PlayerMatches_Optional, if it has been set, otherwise returns nullptr.
#### `public inline void `[`SetPlayerMatches`](#structFRHAPI__PagedPlayerMatchResponse_1ab130fa1871f98adad9355797ce5a166c)`(TArray< `[`FRHAPI_MatchPlayerWithMatch`](RHAPI_MatchPlayerWithMatch.md#structFRHAPI__MatchPlayerWithMatch)` > NewValue)`
Sets the value of PlayerMatches_Optional and also sets PlayerMatches_IsSet to true.
#### `public inline void `[`ClearPlayerMatches`](#structFRHAPI__PagedPlayerMatchResponse_1a4e82cfef29d83dcbd77e78c0e4fa2060)`()`
Clears the value of PlayerMatches_Optional and sets PlayerMatches_IsSet to false.
#### `public inline FString & `[`GetCursor`](#structFRHAPI__PagedPlayerMatchResponse_1a3a4e07735c29a62914126587e9d74c04)`()`
Gets the value of Cursor_Optional, regardless of it having been set.
#### `public inline const FString & `[`GetCursor`](#structFRHAPI__PagedPlayerMatchResponse_1ada6c67f338a0568bbdcddb8cc936aba8)`() const`
Gets the value of Cursor_Optional, regardless of it having been set.
#### `public inline const FString & `[`GetCursor`](#structFRHAPI__PagedPlayerMatchResponse_1a8900254653f8f67d468f4db8a7c65711)`(const FString & DefaultValue) const`
Gets the value of Cursor_Optional, if it has been set, otherwise it returns DefaultValue.
#### `public inline bool `[`GetCursor`](#structFRHAPI__PagedPlayerMatchResponse_1ac724df4249c2c3ae552556b1e43d576b)`(FString & OutValue) const`
Fills OutValue with the value of Cursor_Optional and returns true if it has been set, otherwise returns false.
#### `public inline FString * `[`GetCursorOrNull`](#structFRHAPI__PagedPlayerMatchResponse_1a117b447c7681e10bdce3233feb4977b1)`()`
Returns a pointer to Cursor_Optional, if it has been set, otherwise returns nullptr.
#### `public inline const FString * `[`GetCursorOrNull`](#structFRHAPI__PagedPlayerMatchResponse_1a398c9c13365034808dc8b68a573a8d2c)`() const`
Returns a pointer to Cursor_Optional, if it has been set, otherwise returns nullptr.
#### `public inline void `[`SetCursor`](#structFRHAPI__PagedPlayerMatchResponse_1aafa9bcfb2de59d0f934ab954785246b3)`(FString NewValue)`
Sets the value of Cursor_Optional and also sets Cursor_IsSet to true.
#### `public inline void `[`ClearCursor`](#structFRHAPI__PagedPlayerMatchResponse_1a272f2811090070e798f66afe15540034)`()`
Clears the value of Cursor_Optional and sets Cursor_IsSet to false.